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Car falls through ground wheel collider

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I'm using wheel colliders on a vehicle model and if I don't rotate the wheels the car lands on the ground and it works fine. However, as soon as I start rotating the wheels around the axel, the car goes through the ground. I heard wheel colliders are infinitely thin and can have this issue, but why only when I rotate them?

What are some solutions I can implement to fix this?

Thanks in advance.


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