I have a model that's formatted from Maya and I need to convert to Unity3D's terrain format so I can use Unity3D's terrain, tree, and brush editor on it. Is there a fairly simple way to do the conversion for this? I have tried a script recommended a few months ago but it didn't work so well, now I'm looking for an alternative. The terrain already has models so this would be very helpful in figuring out.
Thanks in advance,
-John
↧