RaycastHit not working for Mesh Collider
I'm using a mesh collider for all the buildings in my terrain and RaycastHits are not working. Is there something I should be aware of when doing that I'm forgetting?Thanks.
View Articleyield return new WaitForSeconds is taking to long?
I'm using AngryAnt's behave and Starting my behave tree like this:IEnumerator Start () { OriginalMaxSpeed = GetComponent<AutonomousVehicle>().MaxSpeed; m_Tree =...
View ArticleBloomAndFlares Monodevelop compile error
I'm having an issue with the BloomAndFlares class not being found inside MonoDevelop. It will auto complete when I type Bloom but will not compile saying it does not exist and to make sure I am not...
View ArticleNarrow terrain editor brush
I am making a very narrow strip of terrain, about 250 units deep on Z and 10 - 15 units deeps on the X. The problem I'm running into is it seems Unity scales the brush to the terrain so if the terrain...
View ArticleCreating a level editor, question about GUI/interface
I'm creating a level editor using Unity3D and have a question about the GUI and interface for it. I'm looking to make my level editor look as closely to the Unity3D GUI and thinking of different ways...
View ArticleConverting model from maya to terrain
I have a model that's formatted from Maya and I need to convert to Unity3D's terrain format so I can use Unity3D's terrain, tree, and brush editor on it. Is there a fairly simple way to do the...
View ArticleScripting ragdoll creation
I'm looking for an automated way to add ragdoll to all my current and future characters. Is there way to create a script look for predefined names of the limbs in the models and build the ragdoll from...
View ArticleMaintaining and changing model colors
I am looking to maintain a model and adjust it's texture color so I only need to adjust physics and script values on one prefab. I'm looking to have one artist adjust one model/texture so the content...
View ArticleMenu button to open a "Open file dialog"?
I'm trying to get a menu button to trigger an "Open file dialog" when pressed but can't figure it out. I see you need to have a script that does the open file dialog under Assets/Editor so can I have a...
View ArticleChanging terrain texture at runtime
I need to change my terrain's texture during runtime, specifically when the user loads the game it asks them which image to select. The images will be the same size (512x512) so size differences won't...
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